Board&Dice designs, develops, and publishes family and strategy board games.

We aim to make interesting, deep and diverse games, each being a unique experience, and each sporting its own flavor and an engaging theme.

History

In November, 2018, NSKN Games (founded in April, 2011) and Board&Dice (founded in December, 2013) joined forces by merging the two publishing houses under the Board&Dice brand. Inspired by historical characters, events, or locations, or reaching far into the world of the fantastical, games published by Board&Dice cater to all different types of gamers: from the more casual family gamer to the hardcore hobby gamer on the hunt for the ultimate gaming experience!

Meet the Team

Our team consists of creative individuals who enjoy the process of inventing and innovating when developing board games.

Andrei Novac

CEO / Founder

Andrei founded NSKN Games in 2011 and led the company until the merger between NSKN Games and Board&Dice in 2018. Since the merger, Andrei has been in charge of production and logistics, been part of the game development team, and is currently the CEO of the company.

Irek Huszcza

Head of Sales / Founder

Irek and Filip started the "first" Board&Dice in 2013. Since the very beginning, Irek has been focused on building effective and loyal long-term partnerships with distributors, retailers, and localization partners all over the world. Irek wears many hats, as he is in charge of sales and administration while actively supporting logistics and fulfillment. His passions are games (both digital and tabletop), bicycles, and the Witcher universe.

Filip Głowacz

Head of Marketing / Founder

Together with Irek, he founded "old" Board&Dice, in 2013, where he was responsible for art, development, marketing, and production. Now, he is the Head of Marketing but has also been able to explore his passion for game design. Filip is a huge Nintendo and retro game fan. He collects anything and everything related to Zelda and Mario, the best video games ever!

Ola Menio

Project Manager

Seals. The greatest animals known to mankind. At least Ola thinks so. Perhaps due to their common interests: food and resting. However, as we all know, there are no rest for the wicked ... or Operational Managers. At Board&Dice, Ola is trying her best to make each project successful ... on time, that is, with the whole crew (ideally) still alive and breathing. She is managing weekly planning, keeps the tasks ... on task, and distributes hugs among the team members. RPG player, videogame lover, and cheesecake enthusiast.

Zuza Kołakowska

Graphic Designer

In her previous life, Zuza was an architect and freelance illustrator working on a wide range of projects related to architecture, illustration, and design. Since joining the Board&Dice team, she began a new chapter as a graphic designer. After hours she likes to experiment with graphic techniques and various handicrafts, wander around art museums, and watch weird movies.

Agnieszka Kopera

Founder/Board President

If a company can have a soul, then Agnieszka is the soul of Board&Dice. She has been around since the very beginning, founding NSKN Games with Andrei, and managed arts and marketing for the first six years. With more people joining the team, she has taught and cared for the whole team. She is the Board Chairwoman and makes sure we all sail in the right direction.

Kuba Polkowski

Head of Art

Kuba is a board game, RPG, and Alien movie aficionado. He was part of NSKN Games long before the merger with Board&Dice in 2018. Kuba is the creative force in the company, juggling artistic coherence and historic accuracy of our products. He is involved in localizing our games in various languages. Currently (as if this was not enough), Kuba also unleashes his knowledge in production and logistics. Above all, he is our go-to person in times of crisis.

Błażej Kubacki

Head of Dev

Originally a member of the NSKN Games team, Błażej has been a gamer and a storyteller for as long as he can remember. With a few published designs to his name, at Board&Dice Błażej works on polishing our games as the Head of Development, helps build and then runs our Kickstarter projects.

Ola Skłodowska

Marketing Manager

Before Ola joined our team, she worked as the marketing specialist at another Polish board game publishing house. She is responsible for all marketing activities at Board&Dice, especially Social Media, mystery boxes, and all sorts of crazy ideas (in close cooperation with Filip). Outside of work she is a geek, dog mom, and U2 lover.

Rainer Åhlfors

USA Representative​

After working as a software engineer and business owner for nearly 20 years, Rainer joined the company in April, 2018. He is involved in nearly every aspect of Board&Dice. As a copy editor, he has a hand in writing all of our rule books. Rainer takes part in game development, writes game teaching scripts, manages media relations, oversees U.S. conventions, offers sales and admin support, manages our diversity and inclusion efforts and cultural consultants ... and more. Outside of Board&Dice, he is a father of five, a musician, and a board game omnivore.

Zbigniew Umgelter​

Graphic Designer​

After a few freelance projects connected to game design, Zbyszek decided to leave the world of advertising agencies behind him and embark on a board game adventure. Since 2019, he is in charge of the graphic design of all Board&Dice products. Long-time gamer, fan of cinema, comics, storytelling and traveling.

Sonia Ociepka

Administration Specialist

Sonia has joined Board and Dice as an Administrative Specialist. Her responsibilities include ensuring efficient document circulation, timely payments, document archiving and collaboration with other company departments. Outside of Board and Dice, she also works as a cello teacher and cellist. She is a plant freak, nature lover and loves to read books.

Core Values

At Board&Dice, we condemn all expressions of discrimination and bigotry, whether related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, ethnicity, culture, age, or religion. We are proud to continue on our path of actively working toward positive change, both in terms of continued internal education and changes, but also with regards to those with whom we choose to work.


We advocate for diversity and inclusion, without hesitation or reservation.


We advocate for respectful treatment of all cultures, particularly those which are not one’s own, especially if such cultures have a history of being oppressed or marginalized.


We consider it essential to hire cultural, diversity, and inclusion consultants.


We invite more voices to be heard. We invite those who may otherwise find themselves excluded, ignored, or silenced to speak to us so that we may listen and learn. We invite all privileged individuals to join with us in listening and learning.


We implore all board game publishers to adopt the same policy as we have just described above.